The peel

Protecting your carry from the enemies who jump on them.

From GoldSupport
Professor Zéphyrinthe Academy's instructor

« Keep your carry alive and the whole fight stays on its feet: stay beside them, and save your crowd control for whoever dives in, not their tank. »

  1. Stay by your carry

    The fight starts: you stay next to your carry, not up front with the tanks. Anything that reaches them is in your range.

  2. The diver jumps

    Their jungler jumps on your carry. Your crowd control is still up: you kept it for exactly this.

  3. Your CC on the diver

    You land it on him: he can't move or hit. Your carry turns around and kills him.

  4. Stand in the way

    Their support throws a skill shot at your carry: you step into its path and take it instead.

  5. The classic mistake

    You go in alone and spend your crowd control on their tank. Their diver jumps your carry, alone: your carry dies.

When to do it

  • Their team has divers: assassins, champions that jump in: your carry is their target, you're the answer.
  • Your carry is ahead: keeping them alive is worth more than any kill you could get up front.
  • The fight starts: your place is next to your carry, not in front with the tanks.

How to keep it

  • Stay close: close enough that anything reaching your carry is in your range.
  • Keep your crowd control for the divers: a stun on their tank does little; on the assassin jumping your carry, it saves the fight.
  • Block with your body: stand in the way of the skill shots aimed at your carry.
The classic mistakeGoing in alone and spending your crowd control up front. Their diver jumps your carry, alone: your carry dies, and the fight with them.
Good to knowPeel isn't only the support's job: a tank or a bruiser who turns back to protect the carry does the same.

The tip for your rank

Iron to Silver

In a fight, stay next to your carry. When an enemy reaches them, that's the one you hit with everything.

Gold to Emerald

Before the fight, spot their divers: the one who jumps, the one who dashes. Your crowd control waits for them.

Diamond and above

If your carry outdamages theirs, your job is to keep them alive, not to find the engage: peel wins the fights your carry can win.